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Max Fortna

Hi I'm Max! I am a game programmer, welcome to my portfolio!

Near-Field Gladitor

Game Programming, AI Programming, Tools Programming, Audio Implementation
An arena fighter with a magnet based weapon

Project Description: Near-Field Gladitor is an arena fighter made in 48 hours for the GMTK Game Jam 2019. The player weilds a magnet that…

THEMALL

Game Programming, Enviroment Design
A game about a very strange mall

Project Description: THEMALL is an experience about exploring a liminal mall. It is essentially a collection of strange rooms that float…

Dogs Day

Game Programming, Gameplay Scripting, Audio Implementation
A narrative game about lost dogs

Project Description: Dogs Day is an interactive fiction about a lonely man who finds some lost dogs and has to return them home. It was…

C++ Game Engine

Game Programming, Engine Programming, Tools Programming
A custom game engine made with SDL

Project Description: Over the course of a Game Engines class, a couple classmates and I created a functional 2D game engine in C++ using SDL…

Samurai Slasher

Gameplay Programming
A minimalistic, fast paced, multiplayer fighting game.

Project Description: Samurai Slasher is a local multiplayer game where players must dash at opponents in order to strike and kill them…